![]() And probably easier still with missile silos or other better strike structures. But that commander has heal, which really frustrates your attempts to strike his units down. It took me only 2 tries, and the try that worked he played the pelican first turn, took out two orbital cannons, but I still got it with my commander on 1 hp. So some luck with the timing of when he plays it, and a good EMP timing, might be needed. You can afford to lose a few orbital cannons, but not rally structures. He has only one structure, which duncan easily deals with, and only one dangerous card: A pelican, with siege 2 and 6 health. The reason to pick mission 42 is that the commander has no dangerous abilities (only rally). Shock grunt is common, so everyone should have one. So any raider card with rally that has 4 total attack (including its rally) should work. The enemy commander has 11 health, your rally flags and commander give rally 7. Play the Orbital Cannons and sulfuris Acid Pits first, then the rally flags, then the shock grunt. Since I lacked Asylums and also some other structures used by most people, I went with:Ģx Sulfuris Acid Pit (5 Orbital Cannons, or any combination of 5 structures with strike, should work too) Theoretically, if you go against a deck based on fast assaults with little health, having lots of command centers could take them out by the time you’re ready to play your assault, so it could even work without ‘fear’, but why take unnecessary risks. Obviously you’ll want a unit with fear to make sure your attack will hit the enemy commander. Regenerating walls (xeno forcefield) or walls with high health and counter (command center) make sure you aren’t overwhelmed. Heal+rally and weaken+rally structurs make sure your unit survives its delay phase. Since it’s mostly about killing in one attack, if you need 6+ rallies to take the enemy out, make sure your survivability allows for that many rounds. On New Year’s Eve, strikes rained down on Kyiv, killing one person, partially. ![]() Having a commander with rally means you’ll need one less rally structure in play to hit the required 5. Russia has hit civilian centers throughout the war, and anniversaries or holidays have prompted forceful assaults. First, since it’s mission 24 and upwards, choose an enemy commander with little health and at least no intrinsic siege and make sure you have strong/fast rallies to take the enemy commander down. ![]()
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